This site is in read only mode. Please continue to browse, but replying, likes, and other actions are disabled for now.
1 / 11
Mar 2016

Hello to all our fellow wardens! We hope you’re enjoying Prison Architect: Xbox One Edition in Game Preview.

For those “Fresh Fish” yet to join in the fun, you can check it out on the Xbox One Store13.

We’re delighted to announce that our first XGP Update v1.0.0.4 is now live and it’s a big one!

In v1.0.0.4 we’re introducing World of Wardens; Prison Architect’s online prison sharing system as well as number of content updates and game improvements brought forward by both the community and the team at Double Eleven.

World of Wardens is still a big feature in development that’s now live in Game Preview for you to try out, share and download each other’s awesome prison creations. We anticipate that with your feedback that there may be the odd issue to iron out before it’s fully finalized.

We’ve had some great feedback and bugs submitted on our Submit a Bug15 page, which has helped us shape our first update, so thanks to all the Prison Architect Game Preview supporters. We hope you enjoy the changes, keep that feedback coming and if you have any questions hit us up on the forums !

Here’s the list of changes and new things implemented within v1.0.0.4 –

World of Wardens

  • Introduced World of Wardens area for all users! Go out and share your
    creations with the world! You’ll need to sign up for a free DoubleID
    in order to access it.

Gameplay

  • (Community) New features have been added to the Planning tool. Plans can now be erased individually or quickly turned into walls.
  • (Community) Holding ‘B’ to draw a ‘Cancel’ selection rectangle will now cancel multiple jobs within that zone properly.
  • (Community) Shop goods no longer get delivered constantly.
  • (Community) Various missing text strings now added.
  • Added the ability for players to set the frequency of their autosave,
    in the Options Menu.
  • Mail and Laundry can now be set up for individual cells, as well as
    cell blocks.
  • Clone tool improvements to ensure that foundations are cloned
    correctly. In addition, the clone area can be flipped and rotated.
  • A new Staff Alert and To Do List item will message players that have
    areas/rooms in their prison that their prisoners could work in.
  • Increased the size of the Quick Shop room to prevent clutter.
  • Various collectible Snapshots now unlock in Prison Stories.
  • Fixed a crash caused when demolishing loads of objects and structures
    at once.
  • Firemen’s hoses now point to where they are spraying water.
  • Chefs no longer walk through walls to get to a kitchen sink.
  • Improved the Fire Engine AI. For example it won’t come to collect
    firemen who may have already left on foot.
  • Punishments will update to Lockdown if the player chooses Lockdown
    over Solitary Confinement as a punishment.
  • The Laundry Basket object can now be removed by the workers, as with
    most other objects.
  • Fix for dog handlers not obeying allocated stations/patrol routes &
    fixed patrol route icon selection.
  • Metal detectors, ovens and fridge objects now line up correctly.
  • Remove Object menu now remembers the last action used.
  • You can now jump straight into the wiring view by selecting various
    objects.
  • Added the rotation function to several new objects. Doors for example
    can now be rotated to choose which side they will open and close.
  • Dog Handler guards can now be posted to areas and rooms (in addition
    to standard guards).
  • Fixed a few issues where the camera zoom could become locked in
    certain contexts.
  • Various improvements to the AI of patrolling guards. Guards for
    example will now leave their post/patrol to temporarily unlock a road
    gate or door.

Performance and Stability

  • Improved overall game performance.
  • Improved the stability of the game when creating very large
    buildings.
  • Selling a prison no longer causes a crash.
  • Disconnecting a controller no longer causes a crash.
  • Improved the stability of the save function by safeguarding against
    rare cases of save corruption.
  • Attempting to repay a bank loan with insufficient funds no longer
    causes a crash.

Graphics

  • Improved the chequered floor room effect to still be able to see the
    chosen flooring type.
  • Placeholder artwork for highlighting objects and moving Guards has
    been replaced with nice coloured outlines.
  • Various tweaks to the presentation of Executions.

UI

  • (Community) Added minimum room dimensions info to the Rooms UI to provide a hint for the size each room should be.
  • (Community) Adjusted the transparency of the OSD top bar element to prevent screen burn over time.
  • (Community) Increased the text size in various areas of the UI and Front End to improve readability.
  • We now display the initial hiring fee and daily wages each staff
    member in the Hire Staff UI hint. Upgraded the Contraband UI with
    final art to be more readable.
  • Fixed an issue where adjusting the UI position would cause black bar
    borders to appear on some in game UIs. Improvements to the style and
    quality of the Gangs UI, when gangs enter a prison.
  • Clearer messaging in the Security Sectors context to understand each
    area’s current status.
  • Improved the appearance of ‘No Access’ zones.

Audio

  • Added new SFX to various actions in game and in the Front End.
  • Users are now able to adjust different aspects of the game audio in
    the Options Menu.

Prison Stories

  • Various tweaks and fixes to the Prison Stories missions to prevent
    players becoming unable to progress.
  • Made the optional objectives in the ‘Conviction’ Prison Story easier.
  • Improvements to how the Prison Stories snapshots are unlocked.

Localisation

  • We are now localised into Dutch, French, German, Italian, Japanese,
    Brazilian-Portuguese, Russian, Spanish, Swedish, Traditional Chinese
    and English
  • created

    Mar '16
  • last reply

    Jul '17
  • 10

    replies

  • 7.8k

    views

  • 7

    users

  • 2

    likes

  • 25

    links

pinned Mar 24, '16

If you have any feedback on the latest update to Prison Architect Xbox One Edition and the brand new World of Wardens mode we would love to here it, leave us a message below!

Just so you all know however, we are all taking a little break over the Easter Holidays so we might not be able to answer your questions immediately, but rest assured that we'll be back on Tuesday(29th) refreshed and ready to start work on the next update!

This is great that must mean the release date for the full game on ps4 must be coming real soon!

10 days later

pinned Apr 4, '16

1 month later

unpinned May 31, '16

1 month later

The UI on my game is too far out or in i can't really understand which is which. Anyways, it is zoomed to the point that I can't see the button prompts at the bottom such as the bottom of the d-pad section isn't viable and the prison capacity at the top is barely visable. Could someone possibly help me? I'm about to uninstall my game and the dlc and just install my game again before I reinstall the dlc.

Hi @gabwalk04 do you have a picture? Never heard of anything like this. Honestly, re-installing straight away might be the best idea.

Nat D11

8 months later

I like the update is good but pls stop fixing the bugs and please get us ascape mode for consoles we all really want it Iv been waiting for 2 months

Hi Benno, not sure if you've missed the other threads discussing it but I'm afraid Escape Mode isn't coming. Also this is first time in history anyone has asked us to NOT fix bugs lol

Nat D11

2 months later

Hi there! The updates are quite great! With so many games out there on Xbox One store! One can enjoy more games as well as download more games on Xbox One. All the games which are available to play on Xbox is quite awesome. Also the Xbox One provides various subscription to enjoy and download more games. While searching online I came across this Acheter Abonnement xbox live 12 mois1 for enjoying more games on Xbox One.