At first I was hopefull, but now hope has turned to doubt. Not one bit of content has been added and it's starting to get abit old.
I don't even care about escape mode anymore or dorms but I would like to see SOMETHING added....so feel free to read on and find out what I personally would like to see added
1.Sniper Towers (would be a great addition to the game)
2. Track area in the yard (a working, track that would be laid the same as a normal area but within the yard)
3. Instead of dorms why not add 2,4 and 6 person cells (same system as dorms but with a limit)
4. More rooms that work as gang turf
5. One or two more Gangs(would make the gang system feel fun and new again)
6. A barbershop (assign prisoners that have completed a course to cut other prisoners hair during freetime)
7. A gym for prisoners to work out in (with treadmills, boxing bags etc)
8. stop and search stations (alternative to metal detectors)
9.A proper misconduct record system for prisoners
10. The ability to set it so a prisoner will instantly get moved up to max sec if they kill someone or try to escape
11. Pistols for normal gaurds and K9 handlers (replaces tazer)
12. Secured visitation booths
13. Make it so new prisoners can arrive on boat (ability to make proper island prisons)
14.add in option to choose/change the uniforms your prisoners,guards and staff wear
15. Add heavy duty doors for regular cells
16. On site housing for guards (with beds, showers, etc
17. Full scale riots, where the prisoners take staff hostage and stuff like the one in story mode
18. Set how guards deal with prisoners (lenient or harsh)
19. Prison wide gang fights
20. An outdoor basketball court
21. Special gang events (sudden influx of new members, Gang betrays leader etc.)
22. Set gang only cell blocks(will help with separating members of rival gangs)
23. Corrupt guards ( guard that are bringing in contraband and selling it to inmates)
24. An on-prison riot response team (upgrade from the armed guards)
25. Veteran guards(stronger,faster has more health and is better at finding contraband/tunnels then the standard guards but still aren't armed)
26. Veteran K9 units and handlers(faster and stronger K9 and handler, Dog is better at sniffing out drugs and tunnels, handler is better at finding other contraband and tunnels aswell
27. Events like (serious flu out break, influx of drugs, team of prisoners try to fight there way out or break out, suicides, huge increase in overdoses etc)
I will probably be adding more ideas/suggestions to this thread soon so stay tuned!