Cold? No no no.... I think you completely misunderstood. Breakout mode is this odd little minigame where you take a break from building and get a ball and paddle and have to hit bricks out of the way!
Why? Whatever else could you possibly think I meant?
(Besides, for real, no other jail sim type game has the charm and fun and strangely cute factor of Prison Architect. It's the Kellogg's Cornflakes of console incarceration simulation games... Y'know, the original and best.)
Ok I'm done grovelling now
Okay..... Breathe... It's just a video game. Seriously, on first glance it's very VERY cool. Black Knight Asylum here we come! Plus, unless I'm mistaken there's even more new content than I was expecting. At least, stuff I've never noticed before. Sniper hills, plateaus, etc. AND I tested my biggest issue with the community update, the walls joining the hedges. I have to say, so far I'm seriously impressed.
So, Nat, all those times I was being impatient (where's the fix where's the fix, no REALLY GIMME the comfy bed fix!!) and you were so vague, that's because you knew this was coming today? I have to say, it was worth the wait.
Another sneaky ninja update... I thought you were being suspiciously quiet again!
I think your voice works very well in the DLC trailer. Don't be surprised if you get press-ganged into more VA work for future D11 games and trails. Pay rise ahoy?
BTW you might want to have a word with Sony. On the UK PSN store the new Psych Ward DLC is listed as a premium add-on for the new All Day & A Psych bundle instead of the base game. Also they're still listing the previous All Day & A Night bundle for 50p more than the new bundle with both expansions.
Thanks for the heads up Bart!
Yeah the store thing is funny- we don't set that as far as I know but we've now contacted Sony to point it out. There shouldn't be any operational problems because of how the content is delivered but it's really not ideal being able to see the DLC on the base game page! The old bundles are on their way out, there's just a little overlap.
Nat D11